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It was then ported to Microsoft Windows two months later.


It was released in September 2003 for the GameCube, PlayStation 2, and Xbox. This encouraged collaboration with the show's writers and cast, who helped to craft the story and dialogue. The game was heavily inspired by the Grand Theft Auto series, and the development team re-purposed the open-world design and nuanced character development for the game. Production was extensive, as the team sought to differentiate the game from Road Rage, deeming that their new entry in the franchise required a different direction. The game also features many elements found in role-playing games, such as explorable worlds and side tasks.ĭevelopment of The Simpsons: Hit & Run began in late 2001 as a spiritual successor to Radical Entertainment's previous game The Simpsons: Road Rage. The gameplay largely focuses on exploration and missions players often race enemies and interact with supporting characters on timed quests. Taking matters into their own hands, they discover numerous shocking secrets, and soon realize these incidents are part of a larger alien conspiracy, caused by Kang and Kodos. The game follows the Simpson family and their friend Apu Nahasapeemapetilon as they witness many strange incidents that occur in Springfield security cameras, mysterious vans, crop circles, and a "new and improved" flavor of the popular soft drink Buzz Cola that causes insanity. It is based on the American animated sitcom The Simpsons, and is the twenty-second installment in the Simpsons series of video games. The Simpsons: Hit & Run is a 2003 action-adventure game developed by Radical Entertainment and published by Vivendi Universal Games.
